control schemes
In the battle royale genre, different games use different control schemes and inputs, such as Fortnite and Call Of Duty which use different settings to support either keyboard and mouse or controller. The majority of battle royale games in 2024 contain separate controller and keyboard and mouse settings to support different inputs people use and allowing full customizability of the sensitivity's and keybinds. Games such as Fortnite and Call Of Duty contain systems to even out the skill gap often seen between the 2 inputs, this system is called 'Aim Assist' which allows controller players the ability to have their crosshair lock on to the enemy player at a customisable rate if it is nearby the area they can damage, while i said 'lock on' it is very fair and not an unprofessional system due to the fact that controller players have a severe disadvantage in battle royale games as keyboard players have much more accessibility and the ability to have better awareness as they can use their whole hand to aim.
This Aim Assist is also seen in Call Of Duty to support controller players and can be customized in the settings.
As they are both in the same genre of games (battle royale) Fortnite and COD use very similar buttons to control the game on keyboard and on controller, a common trait in battle royale games is that in nearly every game you can use a keyboard WASD are the movement keys, R is the reload key, SPACE BAR is the jump, LEFT CLICK is the shooting bind, RIGHT CLICK is the ads bind.
On controller a common trait is that the left joystick is for moving around, right joystick is for looking around and crouching, the bottom button on the right side( A on XBOX ) is used very common as the jump button, the button on the right side ( B button on XBOX ) is used to melee very often in games, the button on the left of the previous one ( X button on XBOX ) is very often used to reload in games, the button above that one ( Y button on XBOX ) is often used to switch weapons.
A1 Skills Development Caiden
Status | In development |
Category | Other |
Author | caidenK |
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